sopita descubre los contratos a plazo fijo para cuando se necesita apoyo en una temporada específica
Y eso eran los despedidos? Cuanta informacion maneja estimado
La perso
Es casi igual
Ese es un tamaño aceptable
En españa habian bajado el precio de la ps5 fat para hacer espacio al nuevo modelo. Veremos algo parecido aca?
Quizá para matar el stock, pero ya en cyber estuvo barata.
Pensé lo mismo. A primera vista parece armada a la rápida
Me quedo con la versión fat nomás, al final ya estoy acostumbrado a la vista de la cuasimodo en el living
y el tio jim decía esto xd
Jaja ese aweonao también se fue de patada en la raja, bien merecida la tenía.
Sabes qué es lo chistoso… Aquí nadie le presta ropa a ese nefasto ql
De a poco se van sabiendo en mayor detalle los numeros de playstation. Con mayor razon cobran sentido los despidos, sobre todo de tipos que llevan años. Playstation no tiene un MS que los pueda mantener mas de 10 años dando la hora.
entonces para qué compran estudios?
y ahora
Just the current state of Firesprite according to what you can read online. You can hear stuff like:
- Management/leadership since Sony took over is awful. The last shipped project (Horizon VR?) was a nightmare to work with.
- The Sony acquisition has negatively impacted many departments. Since the acquisition they have lost over 100 employees and had Firesprite culture dismantled piece by piece. Sony implemented a hiring pause that put pressure on several teams and caused many staff to have complete burnout.
- Founders jumped ship after they got their golden parachutes (after the Firesprite and Fabrik Games acquisition).
- People are afraid to even give input on their own work and disappear if they challenge the new studio heads.
- Understaffed projects that are often poorly managed.
- Projects in development hell.
- Chaotic production on almost every project. Resulting in wasted time and people running around like headless chickens crunching to get stuff in last minute. Lack of clear direction in many projects. Too many leads/directors (especially after the Sony acquisition). They bite off more than they can chew resulting in cancelled projects. All projects are understaffed resulting on a lot of people getting moved from project to project.
- Management and many employees have limited experience with Unreal Engine and a certain project is suffering as a result. Unlikely to ship.Remember Pete Ellis? The former Naughty Dog dev who went to Firesprite to work as a game director for their narrative-driven horror game? He left this month.
The same goes for the lead designer who worked on Horizon Call of the Mountain. Gone.Over 100 developers left since Sony bought them, game development is chaotic and projects are getting canceled. The Sony acquisition has had a negative impact on the culture and leadership. Before the acquisition there were pretty much only positive reviews on Glassdoor.
Doesn’t sound good.
Jym Ryan CTM bastardo, lo mejor que pudo pasar es que lo echarán cagando
Centrarse en juegos como servicio
Sony estuvo mas preocupada de bloquear la compra de ABK que de la cagada interna que tienen. Ahora dicen q van a volver a “secuestrar” exclusivos de otros studios por q no tienen nada que lanzar en el corto y mediano plazo. Ya Square Enix dijo q no cumplieron las expectativas de ventas con la exclusiva de Sony a pesar q Final Fantasy XVI es un gran juego. Se les viene negra la cosa