Tomorrow at 9am Pacific Time, PS5 lead system architect Mark Cerny will provide a deep dive into PS5’s system architecture, and how it will shape the future of games.
Este video contiene una sesión programada en la Game Developers Conference (GDC) en los Estados Unidos, y está disponible solo en inglés (sin subtítulos). Por favor se prevenido.
Y sí habrán juegos entre generaciones al menos ellos aseguran que así será con los juegos de xbox game studios
Building on our compatibility promise, with Xbox Series X we’re also investing in consumer-friendly pathways to game ownership across generations. Leading the way with our first-party titles including Halo Infinite in 2020, we’re committed to ensuring that games from Xbox Game Studios support cross-generation entitlements and that your Achievements and game saves are shared across devices. As we branch out and extend gaming to more players around the world, console gaming will remain at the heart of our Xbox offering. Game creators around the globe are already hard at work building content for Xbox Series X and our 15 Xbox Game Studios are developing the largest and most creatively diverse lineup of Xbox exclusive games in our history. On behalf of Team Xbox, we’re excited to enter the future of console gaming with you and can’t wait to share more in 2020.
“Microsoft designed it to be as quiet as possible: with a single, large fan pushing high volumes of air out of the top. Spencer and Ronald confidently told me that the Series X systems in their homes are no louder than Xbox One X, which is to say, not noticeably audible when sitting couch-distance away from your TV.”
Mi PS4 suena como turbina de avión. Ojala Sony haga lo mismo.
Si se fijan en la imagen, el ancho de la consola es casi del largo del mando, y el alto son 3 uno sobre el otro, pareciera ser grande, pero de hecho es pequeña